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Tips for supercharging your game and insights from our top developer partners

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Case Study
Rope Man Run partners with Supersonic to reach top 5 on both app stores
Casual Hit Studio, Rope Man Run
Eduard Musoiu is the solo developer and founder of Casual Hit Studio, a hyper-casual development studio. For his latest …
Case Study
Move People reaches top 3 on both app stores through close collaboration with Supersonic
Pau Rau Studio, Move People
Move People is the brainchild of Paul Raubic, solo developer and founder of Pau Rau Studio. He previously self-published…
Case Study
Elemental Master wins the 2nd Supersonic Superstars and reaches top 10 after failing to launch with another publisher
FeoFun, Elemental Master
FeoFun is a game development studio and publisher founded in 2018 and based in Cyprus and Russia. Elemental Master is th…
Case Study
Draw the Line decreases CPI from $0.80 to $0.21 and reaches top 5 with Supersonic
Friends Games Incubator, Draw the Line
The concept for Draw the Line came out of the talented pool of developers at Friends Games Incubator, a development comp…
Case Study
Going Balls reaches #1 on Android and scales profitably with Supersonic
Pronetis Games, Going Balls
Pronetis Games is a game development studio based in Romania with hit titles like Gyrosphere Trials and Overtake. Going …
Case Study
911 reaches #1 across all categories on iOS and remains a top 10 game for over a month
Five Bits, 911 Emergency Dispatcher
Five Bits is an international game development studio based in Panama whose hit app Fit the Fat and its sequels have att…
Case Study
Bridge Race becomes world's most downloaded game in Q2 with Supersonic
Garawell Games, Bridge Race
Garawell Games is a 7-person app development studio based in Istanbul. Bridge Race is the first game they’ve launched …
Case Study
Archers.io wins Supersonic Superstar competition after failing to launch with another publisher
Black Candy, Archers.io
Black Candy is a Mongolian game development studio established in 2018 by Bayasaglan Lkhamdorj. His company is now 8 peo…
Case Study
Get Rich increases ARPU 136% and improves IPM 300% after winning Supersonic Superstars competition
Tenet Games, Get Rich
Get Rich is a hit hyper-casual simulation game from Turkish developer Murat Kul. After submitting his game’s prototype…