Tips for supercharging your game, updates from the Supersonic team, and insights from our top partners
In the Press
Hyper-casual mobile game trends to watch in 2021
VentureBeat
Hypercasual is one of the most talked-about genres in mobile gaming. It took off at an unprecedented rate with Flappy Bi…
In the Press
5 steps to creating a publishing-ready hyper-casual game in 7 days
Gamasutra
Even though this article focuses on developing hyper-casual mobile games which lend themselves to a short development cy…
In the Press
Supersonic 巨星挑战赛,赢取高达15万美金奖励!
新浪游戏
Supersonic 巨星挑战赛,赢取高达15万美金奖励——助力超休闲游戏开发者取得成功...
In the Press
4 Hyper-Casual Prototype Best Practices
Gamasutra
As I explained in my earlier post “Hyper-casual trends to follow (and not to follow)”, games in this genre are super…
In the Press
3 key things to look for in a publisher
PocketGamer.biz
Working with a publisher to help grow your game is a smart decision for a lot of developers, but choosing “the one” …
In the Press
Supersonic Studios launches its Superstars contest for hypercasual devs
PocketGamer.biz
IronSource subsidiary Supersonic Studios has launched its Supersonic Superstars contest for mobile game developers. S…
In the Press
Supersonic分享发行商看重超休闲游戏开发者哪些特征?
新浪游戏
超休闲游戏于三年前爆炸式增长,就下载量而言已发展成为移动游戏的最大类别之一。2019…
In the Press
Remote Working: Nadav Ashkenazy's five-year rise to general manager at Supersonic
PocketGamer.biz
The games industry plays host to a colourful cast of diverse individuals, from artists and coders to narrative designers…
In the Press
What hypercasual mobile game publishers look for in developers
GamesIndustry.biz
Hypercasual games exploded onto the scene three years ago, growing into one of the largest mobile gaming categories in t…