
Tips for supercharging your game, updates from the Supersonic team, and insights from our top partners
5 steps to creating a publishing-ready hyper-casual game in 7 days
Gamasutra
— Jan 06, 2021
4 Hyper-Casual Prototype Best Practices
Gamasutra
— Nov 23, 2020
3 key things to look for in a publisher
PocketGamer.biz
— Nov 05, 2020
Supersonic Studios launches its Superstars contest for hypercasual devs
PocketGamer.biz
— Oct 14, 2020
Remote Working: Nadav Ashkenazy's five-year rise to general manager at Supersonic
PocketGamer.biz
— Sep 22, 2020