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Tips for supercharging your game and insights from our top developer partners

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SuperMonday: Hyper-casual trends and ideation tips
Danielle Cohen, Supersonic; Uri Ron, Supersonic; Vinicius Pachá, Supersonic
Hear from Supersonic experts about using top hyper-casual trends for ideation
How to maximize your prototype's potential: Nailing the CPI video
Nir Regev, Supersonic
Learn from Publishing Team Leader Nir Regev all about how to create the best CPI video for your hyper-casual game
SuperMonday: Hyper-casual tips and trends for 2022
Nadav Ashkenazy, Supersonic; Danielle Cohen, Supersonic; Melissa Zeloof, ironSource
Sit down with Supersonic to learn about 2022 hyper-casual trends and predictions
To kill or not to kill: Deciding which games pass marketability
Yaniv Haroety, Supersonic
Join Supersonic's Yaniv Haroety at Hyper Games Conference talking all about determining marketability potential
Fireside chat with the founder behind the #1 hit Stacky Dash
David Wang, Supersonic; Stan Mettra, Born2Play
Join Supersonic's David Wang as he interviews the game developer behind #1 hit Stacky Dash
How to be a leaner, faster game developer
Vinicius Pachá, Supersonic
Tune into Sr Game Developer Vini share his tips for approaching game development in a simple, clear way - along with suggestions for prioritization
How to use Supersonic's prototyping and LiveGames solutions
Adi Shaulian and Maayan Aharonovitch, Supersonic
Tune into Product Managers Adi and Maayan walk you through how to make the most of Supersonic's dashboards and technology
Breaking down 2021 hyper-casual game trends
Tomer Geller, Supersonic
Tune into Supersonic's Tomer Geller talking through the top 3 hyper-casual subgenres and mechanics
How to ideate and iterate hyper-casual games
Zvi Mehlan, Supersonic
Learn what you can expect at each stage of publishing and best practices for kicking things off on the right foot