We're excited to share the next step in our journey: Supersonic is officially joining forces with Tripledot, one of the fastest-growing mobile gaming companies in the world. The move brings our publishing business, and our network of developer partners, into the Tripledot family, pairing our publishing expertise and hands-on partner support with Tripledot's scale, technology stack, and global reach.
For our developer partners, the day-to-day relationship isn't changing: the same core team, same tools, and same hands-on support continue as before. What's changing is the scale behind it. Our partners will gain access to deeper product, design, and growth expertise across Tripledot's portfolio.
Why publishing matters more than ever
AI has changed what a small team can build. A handful of people can now prototype, iterate, and ship a genuinely great game faster than ever before. But building a great game and turning it into a chart-topping one are two different tasks, and the second one hasn't gotten any easier. It still takes real user acquisition expertise, real capital to fund it, and real publishing technology to know where and how to spend it well. That's exactly where Tripledot's scale and expertise changes the equation for our partners.
"Back in 2020 we built Supersonic on a simple idea: give developers the tools and support to turn a great game into a chart-topping one. Joining Tripledot means we get to keep doing exactly that, backed by one of the strongest platforms in mobile gaming,” said Igor Bereslavski, CEO Supersonic.
"Great games are being built faster and more efficiently than ever, but the complexity of scaling them globally keeps rising. Closing that gap takes comprehensive data science and AI capabilities, real capital, and a team that knows how to put all of it to work. That's exactly what we've built at Tripledot, and Supersonic's expertise and partners are a perfect fit for it” said Lior Shiff, Co-Founder and CEO at Tripledot Studios.
Let's put these tips to good use
Publish your game with Supersonic



