Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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The Supersonic Knowledge Hub is live!
Submit a game and get exclusive access to tons of tips and resources all designed to help you come up with profitable hi...
  • game design
  • hypercasual
  • ...
    • ideation
    • marketability
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Meet the new tools on the Supersonic platform
The Supersonic platform has a huge, new update. Join Meital Uziel, Product Manager at Superonic, as she walks through th...
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    How to publish your game with Supersonic
    Danielle Cohen, Director of Gaming, explains the publishing process and how Supersonic partners up with developers, from...
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      The story of Bridge Race becoming the #1 game in the world
      Mark Ratchin, Publishing Manager, explains how Supersonic and Garawell got Bridge Race to the top.
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        Inside Supersonic's transparent "white-box" approach
        Noa Oren, Data Lead, walks through Supersonic's philosophy of sharing anything and everything (from data to knowledge) w...
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          Diving into Supersonic's LiveGames solution
          Adi Shaulian and Maayan Aharonovitch, Product Managers, give a sneak peak into what's inside Supersonic's LiveGames solu...