Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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The Supersonic Knowledge Hub is live!
Submit a game and get exclusive access to tons of tips and resources all designed to help you come up with profitable hi...
  • game design
  • hypercasual
  • ...
    • ideation
    • marketability
Meet the new tools on the Supersonic platform
The Supersonic platform has a huge, new update. Join Meital Uziel, Product Manager at Superonic, as she walks through th...
    How to publish your game with Supersonic
    Danielle Cohen, Director of Gaming, explains the publishing process and how Supersonic partners up with developers, from...
      The story of Bridge Race becoming the #1 game in the world
      Mark Ratchin, Publishing Manager, explains how Supersonic and Garawell got Bridge Race to the top.
        Inside Supersonic's transparent "white-box" approach
        Noa Oren, Data Lead, walks through Supersonic's philosophy of sharing anything and everything (from data to knowledge) w...
          Diving into Supersonic's LiveGames solution
          Adi Shaulian and Maayan Aharonovitch, Product Managers, give a sneak peak into what's inside Supersonic's LiveGames solu...