
Tips for supercharging your game, updates from the Supersonic team, and insights from our top partners
Building and improving creatives for marketability testing - a hyper-casual developer’s guide
Rae Steinbach
— Dec 26, 2020
How to improve the LTV of your hyper-casual game
Rae Steinbach
— Dec 17, 2020
The 4 biggest hyper-casual game trends of 2021
Rae Steinbach
— Dec 09, 2020
5 ways to hit the refresh button on your hyper-casual creatives
Rae Steinbach
— Nov 30, 2020
4 tips to get the attention of a mobile game publisher
Rae Steinbach
— Oct 21, 2020
3 strategies for working fast in hyper-casual games
Reuben Lewis
— Sep 29, 2020
Working with a game publisher: The holy triangle of marketability, retention, and monetization
Rae Steinbach
— Sep 23, 2020