Knowledge Hub

Tips for supercharging your game and insights from our top developer partners

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Blog
How to ideate and build a profitable idle arcade game
Rae Steinbach
Idle arcade games have become the hyper-casual genre to watch, with new titles launching weekly and maintaining strong p…
Blog
What is blockchain technology and how is it relevant for gaming?
Rae Steinbach
The uses for blockchain extend far and wide, from making banking transactions more secure to preventing data breaches in…
Blog
What to expect when publishing your second game
Rae Steinbach
There’s nothing quite like the feeling of publishing your first game. That is, until you publish your second one. The …
Blog
3 tips for improving the level design of your hyper-casual game
Rae Steinbach
Simple controls, captivating art, and a strong theme - these are all features that help users understand your game’s c…
Blog
The past, present, and future of hyper-casual runner games
Rae Steinbach
If we’ve said it once, we’ll say it again: runners are here to stay. These endlessly popular games show no signs of …
Blog
5 real-life A/B tests you can use to optimize your own hyper-casual game
Rae Steinbach
It’s no secret that A/B testing is the key to optimizing everything in your hyper-casual game, from level design to AS…
Blog
5 A/B tests you should be running to improve your hyper-casual game
Rae Steinbach
It’s no secret that the top hyper-casual games got to where they are today and turned a significant profit by A/B test…
Blog
How to turn a hyper-casual trend into a marketable concept
Rae Steinbach
It’s one of the most common pieces of advice we give to developers for ideation: look at the top hyper-casual charts t…
Blog
Why your hyper-casual prototype failed the marketability test and how to improve the next iteration
Rae Steinbach
Failing a test can be a hard pill to swallow - we know it’s true. But here’s the thing - it’s actually an advantag…