Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • SuperMonday
  • Ideation
  • Game design
  • Marketability
  • More topics...
    • Publishing
Webinar
SuperMonday #13: Build stronger prototypes with Supersonic's new tools
Nadav Ashkenazy, SVP Supersonic; Nir Regev, Director of Publishing
The Supersonic platform is getting a huge update! Discover more about the new tools and features to supercharge your game growth
  • marketability
  • supermonday
  • ...
    • technology
Webinar
SuperMonday #12: Hyper-casual gaming predictions and trends for 2023
Nadav Ashkenazy and Danielle Reich-Cohen
In the final SuperMonday of 2022, the top Supersonic experts wrap up the year and give their predictions for the hyper-casual industry in 2023.
  • ideation
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #11: Trends, tips, and templates for building runner games
Zvi Mehlman, Maya Kochol, and Steven Sauer
Take advantage of the profitability and popularity of runners with these expert tips for building a successful runner game
  • game design
  • marketability
  • ...
    • supermonday
Webinar
Mobidictum: How to launch your hyper-casual game without FOMO
Danielle Cohen-Reich
Danielle Cohen Reich, VP Gaming at Supersonic, shares her tips from this session at Mobidictum for launching hyper-casual games with more certainty and clarity
  • marketability
  • user acquisition
Webinar
SuperMonday #10: Ask Nadav anything about setting your game up for Superstar success
Nadav Ashkenazy
Nadav Ashkenazy, SVP Supersonic, is ready to answer your questions in this special SuperMonday dedicated to setting games up for success during Superstars
  • ideation
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #9: How Tall Man Run got to #1 overall and won Supersonic Superstars
Zvi Mehlman and Carlton Forreseter (VectorUp Games)
Get your game ready for Supersonic Superstars #4 by diving into previous Superstars winner and #1 app overall, Tall Man Run
  • game design
  • marketability
  • ...
    • publishing
    • supermonday
Webinar
How to get your game ready for Supersonic Superstars - and beyond
Nadav Ashkenazy and Melissa Zeloof
Get your game ready to win $2M this Supersonic Superstars - and for future success - with these tips from Nadav Ashkenazy, SVP Supersonic
  • ideation
  • marketability
Webinar
ChinaJoy: What to expect when publishing your game with Supersonic
Nadav Ashkenazy
Explore the Supersonic difference and what it's like to publish a hyper-casual game with top growth experts
  • publishing
  • technology