Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • SuperMonday
  • Ideation
  • Game design
  • Marketability
  • More topics...
    • Publishing
Webinar
AMA (Ask Me Anything) session with Supersonic experts
Giacomo Maragliulo, Creative LeadSupersonic
Watch our publishing, monetization, creative, and game design experts answer your gaming questions in a live Q&A.
  • creatives
  • game design
  • ...
    • monetization
    • publishing
Webinar
SuperMonday #22: SuperSpring kick-off
Beril Horada, Publishing Product ManagerSupersonic
Beril Horada, Publishing Product Manager at Supersonic, is joined by Giacomo Maragliulo, Creative Lead at Supersonic, and Uri Ron, Market Research Expert at Supersonic, as they dive into making hit simulation, runner, and puzzle games and what you need to know to win big this SuperSpring.
  • game design
  • hybrid casual
  • ...
    • hypercasual
    • super
    • supermonday
Webinar
SuperMonday #21: Turn your runner into a stunner
Beril Horada, Publishing Product ManagerSupersonic
Beril Horada, Publishing Product Manager at Supersonic, gets into the marketability, ideation, and gameplay of this top trending subgenre, as well as sharing a case study of one of its most successful games - Build A Queen.
  • game design
  • hybrid casual
  • ...
    • hypercasual
    • supermonday
Webinar
SuperMonday #20: Mobile game market predictions for 2024
Nadav Ashkenazy, VP & GMSupersonic
Nadav Ashkenazy, VP & GM at Supersonic, and Yaniv Haroety, Senior Publishing Manager at Supersonic, dive into the top trends of 2023, their predictions for 2024, and your questions in the final SuperMonday of 2023.
  • hybrid casual
  • marketability
  • ...
    • supermonday
Webinar
Publisher power: When and why to work with Supersonic
Nadav Ashkenazy, VP & GMSupersonic
At Unite 2023 in Amsterdam, Nadav Ashkenazy, VP & GM at Supersonic from Unity, dove into trends impacting indie game development and gave tips on boosting game success with Supersonic.
    Webinar
    Go behind the scenes of two #1 hyper-casual hits: Bridge Race and Color Match
    Nebih Başaran, CEO and FounderGarawell Games
    At GDC 2023, Nebih Başaran, CEO and Founder at Garawell Games - the studio behind Color Match and Bridge Race - shared the process of growing both of these ideas into hits and partnering with Supersonic.
    • ideation
    • publishing
    Webinar
    SuperMonday #19: SuperWinter kickoff 2023
    Beril Horada, Self-Served Publishing ManagerSupersonic
    This SuperMonday, Beril Horada, Self-Served Publishing Manager at Supersonic, shares her tips on how to get the best out of hybrid and kicks off SuperWinter 2023.
    • hybrid casual
    • supermonday
    Webinar
    PGC Helsinki: The keys to monetization in 2024
    Nir Regev, Director of PublishingSupersonic
    At this year's PGC in Helsinki, Nir Regev sat down for a panel discussion with other top game experts on the keys you need to unlock your game's monetization in 2024.
    • monetization