Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • SuperMonday
  • Ideation
  • Game design
  • Marketability
  • More topics...
    • Publishing
Webinar
SuperMonday #16: The what, why, and how of hybrid casual games
Mark Ratchin, Publishing Team Leader at Supersonic
Explore why hybrid casual games are on the rise, what defines this genre, and how to come up with your own hybrid casual hit
  • hybrid casual
  • ideation
  • ...
    • supermonday
Webinar
SuperMonday #15: 6 tools to improve the design of your hyper-casual prototype - and beyond
Anna Fomina, Game Design Lead at Supersonic
Level up your prototype design - and beyond - with the top tools used by the experts.
  • game design
  • ideation
  • ...
    • supermonday
Webinar
SuperMonday #14: Get set up for SuperWinter success
Beril Horada, Self-Serve Publishing Manager; Uri Ron, Market Research Expert
Kick off a SuperWinter full of cash bonuses with the Supersonic experts sharing what's at stake and their tips for success.
  • ideation
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #13: Build stronger prototypes with Supersonic's new tools
Nadav Ashkenazy, SVP Supersonic; Nir Regev, Director of Publishing
The Supersonic platform is getting a huge update! Discover more about the new tools and features to supercharge your game growth
  • marketability
  • supermonday
  • ...
    • technology
Webinar
SuperMonday #12: Hyper-casual gaming predictions and trends for 2023
Nadav Ashkenazy and Danielle Reich-Cohen
In the final SuperMonday of 2022, the top Supersonic experts wrap up the year and give their predictions for the hyper-casual industry in 2023.
  • ideation
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #11: Trends, tips, and templates for building runner games
Zvi Mehlman, Maya Kochol, and Steven Sauer
Take advantage of the profitability and popularity of runners with these expert tips for building a successful runner game
  • game design
  • marketability
  • ...
    • supermonday
Webinar
Mobidictum: How to launch your hyper-casual game without FOMO
Danielle Cohen-Reich
Danielle Cohen Reich, VP Gaming at Supersonic, shares her tips from this session at Mobidictum for launching hyper-casual games with more certainty and clarity
  • marketability
  • user acquisition
Webinar
SuperMonday #10: Ask Nadav anything about setting your game up for Superstar success
Nadav Ashkenazy
Nadav Ashkenazy, SVP Supersonic, is ready to answer your questions in this special SuperMonday dedicated to setting games up for success during Superstars
  • ideation
  • marketability
  • ...
    • supermonday