Your hub for hybrid best
practices and insights

  • Ideation
  • Game design
  • Creatives
  • Marketability
  • More topics...
    • A/B testing
    • Monetization
    • User acquisition
Case Study
EOGAMES Studio and Supersonic scale Screw Master 3D: Pin Puzzle with an unconventional approach to game design
  • monetization
  • publishing
Case Study
Supersonic and FutureBright partner to create hybrid winner Backyard Master
  • hybrid casual
Case Study
Hibox and Supersonic make Pick Me Up a hybrid hit with deeper gameplay
  • hybrid casual
  • publishing
Case Study
Funcell and Supersonic turn Trash Tycoon into a hybrid-casual hit
  • hybrid casual
  • marketability
  • ...
    • publishing
Case Study
Polystation develops Build A Queen into a global hyper-casual chart-topper with Supersonic
  • creatives
  • hybrid casual
  • ...
    • marketability
    • trends
Case Study
4S Games turns Camo Sniper into a chart-topping puzzle game with Supersonic
  • ab testing
  • game design
  • ...
    • marketability
Case Study
Pau Rau Games creates a hyper-casual hit with innovative runner Slow Mo Run
  • creatives
  • hypercasual
  • ...
    • user acquisition
Case Study
Mood Games grows Traffic Jam Fever into a profitable idle clicker hit with Supersonic
  • ab testing
  • marketability
  • ...
    • monetization