Learn with Supersonic
Tips and insights for getting your hyper-casual game to the top, profitably
Subscribe for moreSubscribe for moreSuperMonday #22: SuperSpring kick-off
Beril Horada, Publishing Product ManagerSupersonic
— Apr 16, 2024
Difficulty curves: Find the right balance and boost retention and revenue
PocketGamer.biz
— Feb 07, 2024
Solving simulation games: the basics and best practices
Daniel Godley
— Mar 25, 2024
Cracking the puzzle: the basics and best practices for puzzle games
Daniel Godley
— Mar 25, 2024
Hyper-casual powerhouse Supersonic verges on 5B downloads in its first 4 years
PocketGamer.biz
— Mar 07, 2024
Supersonic from Unity celebrates 4.9B billion downloads in 4 years
Supersonic from Unity
— Mar 04, 2024
How to design a hit gate runner: the basics and best practices
Daniel Godley
— Feb 29, 2024
SuperMonday #21: Turn your runner into a stunner
Beril Horada, Publishing Product ManagerSupersonic
— Feb 28, 2024