Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

Subscribe for moreSubscribe for more
  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Blog
Developer Spotlight: Gabriel Coriiu, CEO at Seenax Oy, shares how he went from studying computer science to becoming a successful game developer
Ziva Shapiro
Our Developer Spotlight series highlights top developers sharing their tips for success - on everything from ideation to...
  • developer spotlight
  • hypercasual
Case Study
Polystation develops Build A Queen into a global hyper-casual chart-topper with Supersonic
Polystation, Build A Queen
Polystation is a small indie game studio based in Trinidad with just two developers, founders, and brothers John and Jam...
  • creatives
  • hybrid casual
  • ...
    • marketability
    • trends
Blog
3 ways to boost your hybrid's retention from D7 and beyond
Sari Berkovich
As you’re busy blending a deeper game loop with a balanced economy in your hybrid-casual game, don’t forget to build out...
  • game design
  • hybrid casual
  • ...
    • retention
Blog
6 ways to boost your game's retention from D1-D7
Sari Berkovich
Whether you’re designing a hyper-casual game with quick and fun gameplay, or you’re creating a hybrid-casual game with a...
  • game design
  • hybrid casual
  • ...
    • hyper
    • retention
Blog
Market trends and how to make the best of 2024
Daniel Godley
2023 was chock full of new trends, market shifts, and tools for mobile game developers. To help you make the most of 202...
  • creatives
  • hybrid casual
  • ...
    • hypercasual
    • supermonday
Blog
Developer Spotlight: Allen Lin, founder of YooGames, shares his tips for finding ideas and turning them into hits
Daniel Godley
Our Developer Spotlight series highlights top developers sharing their tips for success - on everything from ideation to...
  • developer spotlight
  • ideation
  • ...
    • marketability
Webinar
SuperMonday #20: Mobile game market predictions for 2024
Nadav Ashkenazy, VP & GMSupersonic
Nadav Ashkenazy, VP & GM at Supersonic, and Yaniv Haroety, Senior Publishing Manager at Supersonic, dive into the top trends of 2023, their predictions for 2024, and your questions in the final SuperMonday of 2023.
  • hybrid casual
  • marketability
  • ...
    • supermonday
Blog
Difficulty curves - it’s not that hard
Daniel Godley
Your difficulty curve has a major role to play in preventing players from churning in your games.  A well-implemented...
  • game design
  • monetization