Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • SuperMonday
  • Ideation
  • Game design
  • Marketability
  • More topics...
    • Publishing
Webinar
SuperMonday #21: Turn your runner into a stunner
Beril Horada, Publishing Product ManagerSupersonic
Beril Horada, Publishing Product Manager at Supersonic, gets into the marketability, ideation, and gameplay of this top trending subgenre, as well as sharing a case study of one of its most successful games - Build A Queen.
  • game design
  • hybrid casual
  • ...
    • hypercasual
    • supermonday
Webinar
SuperMonday #20: Mobile game market predictions for 2024
Nadav Ashkenazy, VP & GMSupersonic
Nadav Ashkenazy, VP & GM at Supersonic, and Yaniv Haroety, Senior Publishing Manager at Supersonic, dive into the top trends of 2023, their predictions for 2024, and your questions in the final SuperMonday of 2023.
  • hybrid casual
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #19: SuperWinter kickoff 2023
Beril Horada, Self-Served Publishing ManagerSupersonic
This SuperMonday, Beril Horada, Self-Served Publishing Manager at Supersonic, shares her tips on how to get the best out of hybrid and kicks off SuperWinter 2023.
  • hybrid casual
  • supermonday
Webinar
SuperMonday #18: Hyper-casual in 2023
Nir Regev, Director of Publishing
This SuperMonday we’re diving into the market for hyper-casual in 2023, the current trends, and how you can succeed in the new environment.
  • hypercasual
  • supermonday
  • ...
    • trends
Webinar
SuperMonday #17: Follow the Formula contest
Beril Horada, Self-Serve Publishing Manager; Uri Ron, Market Research Expert
We’re kicking off our Follow the Formula contest! Win huge cash prizes across the entire publishing funnel by using the right combinations of mechanics and genres to maximize your game’s chance of success.
  • game design
  • hypercasual
  • ...
    • supermonday
Webinar
SuperMonday #16: The what, why, and how of hybrid casual games
Mark Ratchin, Publishing Team Leader at Supersonic
Explore why hybrid casual games are on the rise, what defines this genre, and how to come up with your own hybrid casual hit
  • hybrid casual
  • ideation
  • ...
    • supermonday
Webinar
SuperMonday #15: 6 tools to improve the design of your hyper-casual prototype - and beyond
Anna Fomina, Game Design Lead at Supersonic
Level up your prototype design - and beyond - with the top tools used by the experts.
  • game design
  • ideation
  • ...
    • supermonday