Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Blog
4 ways to use Open AI to speed up your next hyper-casual launch
Rae Steinbach
Speed is the name of the game in hyper-casual development - the faster you can ideate, design, and launch a game, the be...
  • game design
Webinar
SuperMonday #11: Trends, tips, and templates for building runner games
Zvi Mehlman, Maya Kochol, and Steven Sauer
Take advantage of the profitability and popularity of runners with these expert tips for building a successful runner game
  • game design
  • marketability
  • ...
    • supermonday
Blog
5 tips from the Supersonic publishing team to improve all parts of your hyper-casual prototype
Rae Steinbach
Setting your hyper-casual game up to become a profitable hit means applying best practices from the start of the develop...
  • game design
  • marketability
  • ...
    • monetization
Webinar
SuperMonday #9: How Tall Man Run got to #1 overall and won Supersonic Superstars
Zvi Mehlman and Carlton Forreseter (VectorUp Games)
Get your game ready for Supersonic Superstars #4 by diving into previous Superstars winner and #1 app overall, Tall Man Run
  • game design
  • marketability
  • ...
    • publishing
    • supermonday
Case Study
Grab Master gets to #3 on Android with Supersonic
Ging Games, Grab Master
Established in 2019, Ging Games is a game development studio based in Ankara, Turkey that’s built on an ethos of creatin...
  • creatives
  • game design
  • ...
    • ideation
    • monetization
Blog
How to ideate and build a profitable idle arcade game
Rae Steinbach
Idle arcade games have become the hyper-casual genre to watch, with new titles launching weekly and maintaining strong p...
  • game design
  • ideation
  • ...
    • marketability
Case Study
Pro Builder becomes an idle arcade hit and Black Candy's third game with Supersonic
Black Candy, Pro Builder
Mongolian-based Black Candy earns the spotlight again as the developers behind the hit idle arcade game Pro Builder. The...
  • game design
  • ideation
  • ...
    • monetization