Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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Blog
What trends to expect from hyper-casual gaming in 2023
Rae Steinbach
With a new year comes new trends, market shifts, and technologies that are set to make a big impact on the hyper-casual ...
  • ideation
  • marketability
  • ...
    • supermonday
    • trends
Webinar
SuperMonday #12: Hyper-casual gaming predictions and trends for 2023
Nadav Ashkenazy and Danielle Reich-Cohen
In the final SuperMonday of 2022, the top Supersonic experts wrap up the year and give their predictions for the hyper-casual industry in 2023.
  • ideation
  • marketability
  • ...
    • supermonday
Webinar
SuperMonday #10: Ask Nadav anything about setting your game up for Superstar success
Nadav Ashkenazy
Nadav Ashkenazy, SVP Supersonic, is ready to answer your questions in this special SuperMonday dedicated to setting games up for success during Superstars
  • ideation
  • marketability
  • ...
    • supermonday
Case Study
Car Cops reaches #4 on Android and scales profit with Supersonic
Ice Cube Studio, Car Cops
Ice Cube Studio is a three-person mobile game development company based in China that was recently established. They sta...
  • ideation
  • marketability
Webinar
How to get your game ready for Supersonic Superstars - and beyond
Nadav Ashkenazy and Melissa Zeloof
Get your game ready to win $2M this Supersonic Superstars - and for future success - with these tips from Nadav Ashkenazy, SVP Supersonic
  • ideation
  • marketability
Case Study
Noor Games partners with Supersonic again to get Basket Battle to #1 on Android
Noor Games, Basket Battle
With their hit game, Lumbercraft, reaching #1 on iOS and Android, Noor Games established themselves as a leading hyper-c...
  • ideation
  • marketability
Case Study
Become a Queen reaches top 10 with Supersonic as one of the first narrative-based hyper-casual games
Unlock Games, Become a Queen
Unlock Games is a mobile game development studio based in Cyprus that specializes in hyper-casual and casual titles. The...
  • ideation
  • monetization