Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

Subscribe for moreSubscribe for more
  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Blog
Solving simulation games: the basics and best practices
Daniel Godley
The simulation game genre is one of the oldest around, tracing all the way back to 1964 with the text-based adventure, T...
  • creatives
  • game design
  • ...
    • marketability
Blog
Cracking the puzzle: the basics and best practices for puzzle games
Daniel Godley
It’s hard to think of a more classic game genre than puzzles. Puzzles get the player thinking, and solving them offers a...
  • game design
  • ideation
  • ...
    • marketability
Blog
How to design a hit gate runner: the basics and best practices
Daniel Godley
Runners go back a long way - the genre is practically prehistoric in mobile gaming terms. Some of the earliest examples ...
  • game design
  • marketability
Case Study
Polystation develops Build A Queen into a global hyper-casual chart-topper with Supersonic
Polystation, Build A Queen
Polystation is a small indie game studio based in Trinidad with just two developers, founders, and brothers John and Jam...
  • creatives
  • hybrid casual
  • ...
    • marketability
    • trends
Blog
Developer Spotlight: Allen Lin, founder of YooGames, shares his tips for finding ideas and turning them into hits
Daniel Godley
Our Developer Spotlight series highlights top developers sharing their tips for success - on everything from ideation to...
  • developer spotlight
  • ideation
  • ...
    • marketability
Webinar
SuperMonday #20: Mobile game market predictions for 2024
Nadav Ashkenazy, VP & GMSupersonic
Nadav Ashkenazy, VP & GM at Supersonic, and Yaniv Haroety, Senior Publishing Manager at Supersonic, dive into the top trends of 2023, their predictions for 2024, and your questions in the final SuperMonday of 2023.
  • hybrid casual
  • marketability
  • ...
    • supermonday
Case Study
4S Games turns Camo Sniper into a chart-topping puzzle game with Supersonic
4S Games, Camo Sniper
4S Games is a small mobile game development team out of Korea. They partnered with Supersonic to create their most recen...
  • ab testing
  • game design
  • ...
    • marketability