Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Case Study
Supersonic and FutureBright partner to create hybrid winner Backyard Master
FutureBright, Backyard Master
Based in China, FutureBright has been developing mobile games for over 6 years. In that time, they’ve launched several p...
  • hybrid casual
Blog
How to create a tutorial UI that keeps players in the game
Daniel Godley
Getting your game’s tutorial right is not easy. You’re trying to communicate to players quickly, clearly, and efficientl...
  • game design
In the Press
An inside look at Funcell’s Trash Tycoon growth strategy
PocketGamer.biz
Funcell CEO Abhishek Malpani shares on the development of the game and working with Supersonic.
    Blog
    How to make the most of AI tools to fast-track your hybrid development
    Sari Berkovich
    Hybrid development can feel like a race against the clock. Leveraging AI can streamline development, but with so many AI...
    • AI
    • creatives
    • ...
      • game design
      • hybrid casual
      • ideation
      • level difficulty
      • technology
    Blog
    SuperMonday Wrap-Up: Trends, innovations, and predictions for mobile gaming in 2025
    Daniel Godley
    As 2024 comes to a close, Supersonic’s annual SuperMonday wrap-up episode brought together three mobile gaming experts t...
    • supermonday
    Webinar
    SuperMonday December 2024 | End of Year Wrap-Up
    Igor Bereslavski, VP of RevenueSupersonic
    Supersonic experts Igor Bereslavski, Samantha Benjamin, and Guy Agiv share their top trends from 2024 and offer predictions for the year ahead.
    • supermonday
    Webinar
    SuperLive in Japan | SuperHybrid Kickoff
    Kosei SaegusaSupersonic
    This SuperLive, Kosei Saegusa, Supersonic Representative in Japan, will share pro tips for creating hybrid idle resource management, tycoon, and puzzle hits. Plus, learn how you can win amazing perks in our SuperHybrid competition!
    • hybrid casual
    Webinar
    SuperMonday #24 SuperHybrid kickoff
    Guy Agiv, Director of Product Design Supersonic
    This SuperMonday, Uri Ron, Senior Market Research Manager, Guy Agiv, Director of Product Design, and Guy Yogev, Senior Game Designer, will share pro tips for creating hybrid idle resource management, tycoon, and puzzle hits. Plus, learn how you can win amazing perks in our SuperHybrid competition!
    • supermonday