Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Webinar
SuperMonday #6: How to increase revenue and maintain retention with interstitial ads
Maayan Aharonovitch
Join a monetization expert from Supersonic and learn best practices for interstitial ads to hit the sweet spot of retention and revenue
  • ab testing
  • monetization
  • ...
    • supermonday
Case Study
Garawell Games reaches the top again with Supersonic, getting Color Match to #1 overall
Garawell Games, Color Match
Garawell Games is a mobile game studio based in Turkey that’s behind the hit game Bridge Race, which together with Super...
  • ab testing
  • creatives
  • ...
    • ideation
    • marketability
Blog
5 real-life A/B tests you can use to optimize your own hyper-casual game
Rae Steinbach
It’s no secret that A/B testing is the key to optimizing everything in your hyper-casual game, from level design to ASO ...
  • ab testing
  • game design
  • ...
    • marketability
    • monetization
Blog
5 A/B tests you should be running to improve your hyper-casual game
Rae Steinbach
It’s no secret that the top hyper-casual games got to where they are today and turned a significant profit by A/B testin...
  • ab testing
  • game design
  • ...
    • monetization
Case Study
Draw Weapon becomes the #1 app on Android by partnering with Supersonic
SAT-BOX, Draw Weapon
SAT-BOX is a Japanese game studio with over 100 published titles across genres and platforms, like Nintendo Switch, PC, ...
  • ab testing
  • ideation
  • ...
    • marketability
Case Study
Black Candy partners with Supersonic again to get Escalators to the top charts on both stores
Black Candy, Escalators
Black Candy is a development studio based in Mongolia that previously won the 1st Supersonic Superstars competition, pub...
  • ab testing
  • ideation
Case Study
Rope Man Run partners with Supersonic to reach top 5 on both app stores
Casual Hit Studio, Rope Man Run
Eduard Musoiu is the solo developer and founder of Casual Hit Studio, a hyper-casual development studio. For his latest ...
  • ab testing
  • ideation
  • ...
    • marketability