Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • Ideation
  • Marketability
  • Creatives
  • Game design
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    • User acquisition
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    • A/B testing
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Blog
Supersonic celebrates 3.4 billion downloads in three years
Nadav Ashkenazy
Since launching back in February 2020, Supersonic has become one of the leading hyper-casual mobile game publishers in t...
  • publishing
  • technology
Blog
How to use the Supersonic marketability tool to prototype with more confidence
Rae Steinbach
Deciding which prototype to build out into a full game is a crucial turning point in hyper-casual development. Killing p...
  • marketability
  • publishing
  • ...
    • technology
Blog
3 tools only on Supersonic that give you a full 360° view of your hyper-casual game performance
Rae Steinbach
Getting more transparency into your hyper-casual game’s performance is the best way to grow your game, business, and you...
  • marketability
  • publishing
  • ...
    • technology
Webinar
SuperMonday #9: How Tall Man Run got to #1 overall and won Supersonic Superstars
Zvi Mehlman and Carlton Forreseter (VectorUp Games)
Get your game ready for Supersonic Superstars #4 by diving into previous Superstars winner and #1 app overall, Tall Man Run
  • game design
  • marketability
  • ...
    • publishing
    • supermonday
Webinar
ChinaJoy: What to expect when publishing your game with Supersonic
Nadav Ashkenazy
Explore the Supersonic difference and what it's like to publish a hyper-casual game with top growth experts
  • publishing
  • technology
Blog
What to expect when publishing your second game
Rae Steinbach
There’s nothing quite like the feeling of publishing your first game. That is, until you publish your second one. The fi...
  • marketability
  • publishing
Webinar
Tips for TikTok, marketability strategies, and hyper-casual trends
Nir Regev, Nadav Ashkenazy, Uri Ron, Mark Ratchin, and Batuhan Avucan (Mobidictum), Alon Lemberg (TikTok), Nebih Başaran (Garawell Games)
Experts from Supersonic, TikTok, and Garawell Games share their tips for TikTok, marketability strategies, and hyper-casual trends
  • ideation
  • marketability
  • ...
    • publishing
    • supersessions
    • user acquisition