Learn with Supersonic

Tips and insights for getting your hyper-casual game to the top, profitably

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  • Ideation
  • Marketability
  • Creatives
  • Game design
  • More topics...
    • Monetization
    • User acquisition
    • Web3
    • A/B testing
    • Technology
Case Study
Pau Rau Games creates a hyper-casual hit with innovative runner Slow Mo Run
Pau Rau Games, Slow Mo Run
Canada-based developer and Founder of Pau Rau Games, Paul Raubic, recently published his third game, Slow Mo Run, with S...
  • creatives
  • hypercasual
  • ...
    • user acquisition
Blog
Using AI to help you iterate and ideate your app icons to improve your conversion rate
Daniel Godley
App icons are often the first window users get into your game when browsing through an app store or their device homepag...
  • creatives
  • ideation
  • ...
    • user acquisition
Blog
5 design tips for hyper-casual icons to improve your app store CVR
Rae Steinbach
Your app store icon images a big first impression on users. This is where you can stand out from the sea of other titles...
  • creatives
  • user acquisition
Case Study
Telekinesis Quest 3D becomes more profitable with Supersonic’s automated UA service
Butcher's Games, Telekinesis Quest 3D
Butcher’s Games is a lean mobile game studio based in Kyrgyzstan that was founded in 2019. Their team works to create en...
  • user acquisition
Webinar
Mobidictum: How to launch your hyper-casual game without FOMO
Danielle Cohen-Reich
Danielle Cohen Reich, VP Gaming at Supersonic, shares her tips from this session at Mobidictum for launching hyper-casual games with more certainty and clarity
  • marketability
  • user acquisition
Blog
How to lower CPI after launch and improve profitability with creatives
Rae Steinbach
If you think your game has reached its full potential by the time it gets to launch, think again. Post-launch is the tim...
  • creatives
  • user acquisition
Webinar
Tips for TikTok, marketability strategies, and hyper-casual trends
Nir Regev, Nadav Ashkenazy, Uri Ron, Mark Ratchin, and Batuhan Avucan (Mobidictum), Alon Lemberg (TikTok), Nebih Başaran (Garawell Games)
Experts from Supersonic, TikTok, and Garawell Games share their tips for TikTok, marketability strategies, and hyper-casual trends
  • ideation
  • marketability
  • ...
    • publishing
    • supersessions
    • user acquisition